[PATCH] UefiPayloadPkg: Add PCD_DYNAMIC_AS_DYNAMICEX and set to True


Zhiguang Liu
 

PCD_DYNAMIC_AS_DYNAMICEX is recently added to Edk2, and it can treat
Dynamic PCD to Dynamic Ex PCD, which is Uefi Payload needs.

Cc: Guo Dong <guo.dong@intel.com>
Cc: Ray Ni <ray.ni@intel.com>
Cc: Maurice Ma <maurice.ma@intel.com>
Cc: Benjamin You <benjamin.you@intel.com>
Signed-off-by: Zhiguang Liu <zhiguang.liu@intel.com>
---
UefiPayloadPkg/UefiPayloadPkg.dsc | 1 +
1 file changed, 1 insertion(+)

diff --git a/UefiPayloadPkg/UefiPayloadPkg.dsc b/UefiPayloadPkg/UefiPayload=
Pkg.dsc
index 5fd2504d7d..bcedf1c746 100644
--- a/UefiPayloadPkg/UefiPayloadPkg.dsc
+++ b/UefiPayloadPkg/UefiPayloadPkg.dsc
@@ -24,6 +24,7 @@
SKUID_IDENTIFIER =3D DEFAULT=0D
OUTPUT_DIRECTORY =3D Build/UefiPayloadPkgX64=0D
FLASH_DEFINITION =3D UefiPayloadPkg/UefiPayloadPkg.fd=
f=0D
+ PCD_DYNAMIC_AS_DYNAMICEX =3D TRUE=0D
=0D
DEFINE SOURCE_DEBUG_ENABLE =3D FALSE=0D
DEFINE PS2_KEYBOARD_ENABLE =3D FALSE=0D
--=20
2.30.0.windows.2

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